9/3/24

UE5 for motorbikes & worldbuilding – 02

In this 1-minute video, I outline the process of developing a polygon model and placing it in a realistic environment. The importance of photorealistic 3D assets really struck me. Quixel megascans provide tons of trees, rocks, grasses and more that increase the overall sharpness and visual scope of the image.

Music by Piotr Witowski via Pixabay

[https://pixabay.com/]

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UE5 for cars & worldbuilding – 04

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UE5 for cars & worldbuilding – 05